Summary

The Legend of Zeldais a darling franchise with memorable characters , preferences , and stories that tug at heartstrings . However , these games are also filled with puzzles that can chair to endless defeat and apprehension that comes with specific incision . At least guide are available to help Link get through these obstacle and save Zelda and Hyrule .

The most late entry to this franchise , Tears of the Kingdom , certainly has a lot of puzzles given the vapourous number of shrines scattered throughout Hyrule , but only a handful of them are frustrating . Others join the list of difficult puzzles from past games that leave Link trap in a donjon or require the player to step off from the cabinet and deliver later . Here ’s a leaning ofZeldapuzzles that continue to leave Link stumped and frustrated .

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Link from Breath of the Wild, Link from Wind Waker, Link from Ocarina of Time.

10Built For Rails Shrine Puzzle

Tears Of The Kingdom

build for rail is the puzzle ofJiukoum Shrine , which is found in the Popla Foothills inTears of the Kingdom . Solving this puzzle requiresextensive use of goods and services of Ultrahandand a mass of Zonai devices . The destination is to travel across each set of rails using a vehicle constructed by Link until he reach the end and receives his grace . Naturally , each solidifying is more complicated than the previous one , make this puzzle increasingly frustrating .

9Temple Of The Ocean King Map Puzzle

Phantom Hourglass

Phantom Hourglasswas aZeldagame let go of for the Nintendo DS , and its Temple of the Ocean King is especially frustrating . Part of the reason is that Link has to keep returning to the temple and explore more of it , needing to enroll a minimum of five timesto complete it . Aside from the tediousness , its most hard teaser ask closing the DS to solve , imprint a mapping from the top CRT screen of the equipment onto its bottom CRT screen . It ’s the kind of out - of - the - loge solution that is genius in retrospect , but annoying for how unintuitive it is .

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8Forest Temple Green Poe Puzzle

Ocarina Of Time

Ocarina of Timehas several mystifier that are thwarting and unmanageable to remember the solutions to when stepping back into the game for a new playthrough . The Green Poe Puzzle is in the Forest Temple , and it ’s one of several slanted Poes that Link needs to defeat . However , summoning this one requires upper and precision . block fall from the ceiling and call for to bearranged to match a nearby painting . Also , one block is supererogatory , which can go to scourge time , sinceLink only has a single minute to set the block .

7Sacred Grove Guardian Statue Puzzle

Twilight Princess

In the Sacred Grove ofTwilight Princess , Link come across a puzzle that count like to a chessboard with two statue on it . Link require to take ascendancy of the statues and guide them to specific locations on the circuit card . However , thestatues have to be controlled at the same time , and they move in opposite directions from each other . That means that getting a statue stick on a chopine to move the other one becomes a important scheme that ’s expect to position them properly .

6Jabu Jabu’s Belly Water Level Puzzle

Oracle Of Ages

Not to be confused with the keep of the same name inOcarina of Time , the variation inOracle of Agesis much more difficult . Like the Water Temple inOoT , this dungeonrequires water manipulation to run out certain field and fill others . And that means it ’s easy to get confound about which sections need to be filled and when , chair to backtracking and frustration when the wrong areas are filled or drained .

5Under A Red Moon Shrine Puzzle

Breath Of The Wild

Located in Washa ’s Bluff inBreath of the Wild , Mijah Rokee Shrine is frustrative due to the method for opening it . Kass is in the orbit and sings a birdcall that has the instructions for how to enter the shrine , but essay to do so without speaking to him take a shit it almost impossible to figure out , since the pedagogy are so specific . liaison needs to stand on the base of the shrineduring a ancestry Moon without any armor or wearing apparel equippedin order to get in the shrine .

4Stone Temple Transformation Puzzles

Majora’s Mask

Stone Temple is inMajora ’s Mask ’s Ikana Canyon , and it ’s available after Link discover the " Elegy of Emptiness , " since the written matter give rise from the Song dynasty are required to figure out puzzles and spark switches to even strive the synagogue . Link needs to habituate each of the Hylian , Deku , Zora , and Goron forms in this temple to solve puzzles and vote down political boss . And then , for tot difficulty , there’sa department that requires turn the entirety of the tower upside down .

3Water Temple Water Level Puzzle

Ocarina of Time’sWater Templeis notoriously unmanageable for a few reasons . The donjon layout consists of multiple levels that are primarily reached by swimming , which means that different levels need to be activated with the switches at various fourth dimension , just like theOracle of Age’sversion of Jabu Jabu ’s Belly . Then , the synagogue involve afight against Dark Link , who has the same skill set as normal Link , making for a hard engagement . just reaching this mini - boss is a struggle , though , as navigate the Water Temple is one of the most difficult puzzler in the game .

2Dizzy Eyes Door Puzzles

Skyward Sword

Skyward Swordfeatures eyes that act as whorl for door , not allowing Link entree when they ’re looking at him . The difficult part here is thatSkyward Swordrelies on motion controls much more than mostZeldagames , and it made that part of getting past these whorl , but it does n’t give Link speck about what to do . The conclusion outcome is that Link require to use his sword to make the eyes giddy , allow him to get past them . However , the unique method used here for a solution can be a bit frustrating .

1Turtle Rock Non-Combat Puzzles

Turtle Rock need a flock of struggle that recur old encounters , but also puzzle solution that are n’t unremarkably seen inZeldagames . Having to shoot statues is n’t too strange for a puzzle , consideringOcarina of Timedoes similar puzzles using painting , butLink ’s Awakeninghas foe that Link needs topass by without fighting multiple times because they can only be pour down by attacking them from above . Because of that , it ’s easy to lay waste to fourth dimension fighting them on the same level given how often he needs to go through that way .

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As much fun asZeldagames can be , they often stop up being equally frustrating . When guide were only uncommitted through forcible copies buy in stores , it could take much longer to solve those puzzles , since walkthrough videos were less predominant . But now , those challenges are part of the fun , and consume easy admittance to guide makes take on these harder puzzles and region less intimidating inThe Legend of Zelda .

The Duelling Peaks as they appear in The Legend of Zelda: Tears of the Kingdom, with silhouettes of Navi, Fi and Tingle.

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A collage of artwork from The Legend of Zelda. Two versions of Link, from Oracle of Ages and Skyward Sword are featured prominently. The background is comprised of images from Phantom Hourglass, Tears of the Kingdom, and Link’s Awakening.

Link using Ultrahand to solve the Jiukoum Shrine in Zelda TOTK

The Legend of Zelda: The Phantom Hourglass

The four colored Poes from the Forest Temple in Ocarina of Time.

Guardian Statues in Twilight Princess

Artwork from The Legend of Zelda: Oracle of Ages and Oracle of Seasons depicting Link with a harp on one side and a sword on the other.

Link as he appears in The Legend of Zelda: Breath of the Wild.

Deku Link sees his reflection in The Legend of Zelda: Majora’s Mask.

The Legend of Zelda