Baldur’s Gate 3
Summary
Act 2 contains some of the most memorable highlighting ofBaldur ’s Gate 3 , but when all of its boiling conflicts amount to a head , there ’s one primal omit opportunity that makes the resolution less solid than it could be . Act 2 takes the company into the Shadow - Cursed Lands , where peril burst and a single cleric fend between the last refuge and the curse . Although pushing through the challenge of Act 2 can be enormously rewarding , the most basic incentive to free the body politic from its curse ultimately goes largely undiscovered .
[ Warning : The following clause contains spoilers for Act 2 of Baldur ’s Gate 3.]Saving the Shadow - Cursed Lands is hooked ondefeating General Ketheric Thorm , who lord over Moonrise Towers and amasses an army that ’s preparing to march on the metropolis of Baldur ’s Gate . defeat him can seem wily , as he come out to be immortal and proud of it , but the cardinal lie in an aasimar known as the Nightsong that he keeps imprisoned in the Shadowfell . Setting the Nightsong free and call for down Ketheric is n’t enough to remove the blight from the realm on its own , but completing a key side quest involve Halsin can do the trick .
Baldur ’s Gate 3 has a massive story with many branch and side stories , but these opportunity that could ’ve added profundity and detail are pretermit .

BG3 Doesn’t Explore The Restored Shadow-Cursed Lands
The remotion of the shadow curse is shown in a cutscene at the closing of Act 2 for anyone who meets the necessary requirements , but unfortunately , this abbreviated cinematic is the only fourth dimension that the plot dedicates to the restored Shadow - Cursed Lands . now after , the story march on to Act 3 , as the cutscene does n’t spark off until the political party has already been select to proceed out of the area . Baldur ’s Gate 3doesn’t offer any recourse for anyone hop to get a good look at a healthier landscape , which can be underwhelming for the most curious venturer .
Although it ’s potential to pass to Act 1 area afterentering the Shadow - Cursed Lands , the same does n’t extend to the relationship between Act 2 and Act 3.Proceeding to the outskirt of Baldur ’s Gate locks off all the prior content in the biz , so backtracking to check out the translation is n’t on the table . Logically , there is n’t much reason for the curse to visibly come up at the accurate moment that the political party is pass out of the part , but it ’s the easiest manner for the secret plan to propose a morsel of gratification without implementing an in - depth variety .
Baldur ’s Gate 3offers a warning prompt before leave the Shadow - Cursed Lands , providing an opportunity to finish off any remainingactivities on the Act 2 checklistbefore give .

Baldur’s Gate 3 Ends Act 2 Where It Does For A Reason
It does n’t take much analysis to make sense of why Act 2 ends the way it does inBaldur ’s Gate 3 , ascrafting a restored version of the Shadow - Cursed Lands would require significant maturation time and resources . Baldur ’s Gate 3is overflowing with content already , and it juggles countless moving pieces in a story that adjusts to player decisions , both prominent and small . A halfhearted implementation of a fashion to search Act 2 after breaking the condemnation would be more potential to break down immersion than bestow to it , so the cut has to be made flawlessly .
There ’s also the affair of narrative momentum , as the party tarry in Act 2 after defeating Ketheric Thorm could lose some of the energy and impact that carries over from the climactic boss fight down to the opening natural process of Act 3 . Although manyBaldur ’s Gate 3parties will finish up idling aside prison term on side quests , it does n’t make sentience for them to give up when in view of their ultimate terminus . The independent content of Act 2 is foresighted as is , so an extra chunk would have to be middling hollow or launch the risk of bogging down the stride .
In Act 3 of Baldur ’s Gate 3 , players finally go far in the big metropolis . With dozens of quests and meeting , keeping track of everything can be catchy .

The practiced balance might be to just have one proper celebratory night with the inhabitants of the Last Light Inn , which could echo the joyous scene that can be unlocked by helping out the unfortunates in Druid Grove in Act 1 . carry out this might be unmanageable to do seamlessly , as it would still postulate in effect locking off the rest of the region to feasibly reach , but it could help provide some extra closure . It ’s finally too former to ask for such a fundamental change to the biz , but it can be a nice matter to daydream about .
The Shadow-Cursed Lands Could Be Good For BG3 DLC
Although developer Larian Studios has n’t establish any specificplans forBaldur ’s Gate 3DLC , the possibleness of expansion is definitely on the tabular array , as the game ’s achiever has far outpaced any moderate expectations . A reestablish version of the Shadow - Cursed Land could be the perfect setting for DLC , as it would follow up on the game ’s independent story without needing to snowball into a story big enough to justify another biz . While fixing up the region might be too much for main game content , it ’s a reasonable task for DLC compared to build up an entirely new one .
The sort of damage that was done to the Shadow - Cursed Lands is n’t the kind of thing that can be instantly undone , and exploring the process of retrieval for a broken realm could make for an interesting story and gameplay . The Legend of Zelda : Tears of the Kingdomprovides a large - scale lesson of how efficacious return to a setting with this musical theme in mind can be . If the political party returns at the endgame level of 12 , some devious challenge might need to be deploy in the area , but Larian distinctly does n’t have any worry cook up interesting fights .
Of of course , there are a million other focus that Larian could take withBaldur ’s Gate 3DLC should the studio apartment decide to make it at all , so bear out promise for more of Act 2 might be a barren of time . It may not be too much of a less , as any opportunity that the ship’s company does research are probable to be compelling . Regardless , it ’s still a shame that there ’s no prospect to see the Shadow - Cursed Lands truly cure inBaldur ’s Gate 3 , and the excommunication might just be the most dissatisfactory part of Act 2 .




