Final Fantasy 7 Rebirth
Summary
One big draw poker ofFinal Fantasy 7 Rebirthis the chance to fiddle as Cloud Strife and society , and the natural process - orient reimagining of the original game ’s scrap offers a mess of chance for fun with each of them . That being said , not every playable character inFF7 Rebirthis created adequate . While some are like a shot engaging to pick up and play , others offer slightly less in the direction of thrills .
The cardinal playable characters fromFinal Fantasy 7 Remakeall return inFF7 Rebirth , striking out from Midgar to travel across the earth of Gaia . Joining them are other party penis from the originalFF7that enter the write up after Midgar , and Red XIII , whoappears inRemakebut is n’t playable , gets a right spot inRebirth . There are also a duet of brief instance of playing other character for specific story pulsation – like a stint as Sephiroth showcased in the game ’s demo – but these lack the full raiment of options and repeated relevance of the independent company members .
FF7 Rebirth is an exceptional return to the reality of Gaia that leans heavily into its star - constellate memorable stamp and a Graeco-Roman - but - reimagined story ,

9Zack Gets A Little Attention In FF7 Rebirth
Broadsword
Zack Fair is a fan - favoriteFinal Fantasycharacter , and the chance to step into his shoes again inFF7 Rebirthcan be exciting . He ’s not a principal playable fiber , however , and his own options with the Buster Sword are n’t of necessity as exciting as Cloud ’s . It ’s still fun to revisit the role , but it ’s hard to compare the experience to any repeat party member .
8Sephiroth Is A Proficient Soldier
Masamune
Like Zack , Sephiroth is more of a side attraction as a playableFF7 Rebirthcharacter . He does make a bit of a mark , however , especially with a synergy attack that teams him up with Cloud while their badly - flesh out pairing still digest . His foresighted Masamune blade make for a more discrete feel in armed combat than Zack ’s use of the Buster Sword , making the overall minor amount of time that he ’s playable a bit of a teasing .
7Aerith Relies On Spell Attacks
Staff
Aerith is a belovedFF7character , but that does n’t make her the most exciting pick in combat . She can be very useful , both for healing and for increase stumble in some post , buther received magical fire are n’t as fun to deploy as most alternative . Even though they can be biz - changers , her abilities and terminal point breaks also tend to be less exciting than unleash a flurry of blows from a more strong-growing type , so it ’s hard to rank her highly when talking about playable entertainment factor .
The fate of Aerith in Final Fantasy 7 Rebirth has been under disputation , especially debate how the remaking serial is shake thing up .
6Barret Is A Long-Range Tank
Gun-Arm
Barret is a not bad option to have around for ranged combat inFF7 Rebirth , produce it easier to deal damage to enemy that stay out of range or deploy life-threatening area of effect blast in their neck of the woods . His tanky stats also make it potential for him to take some spare hits , although his power to actually avoid attacks is n’t the best , with a dodge roll that ’s nowhere virtually as nimble as Tifa ’s .
FF7 Rebirthcertainly is n’t a dedicated gunman , however , andranged combat mostly amount to holding down a button while lock in onto an foe . swap to Barret to take out a flying enemy can be fresh , but he ’s generally not going to be a first choice as a playable character in combat , as battle royal artillery simply try more exciting .
Final Fantasy VII Remake Co - Director Naoki Hamaguchi has explained the abstract thought behind giving Barret a sword new playable section in the secret plan .

5Cait Sith Has Unique Gameplay
Megaphone
Cait Sith has the most unusual gameplay style of anylovableFF7 Rebirthcharacters , which definitely makes him deserving checking out . He can enter the fray both alone and on top of his Moogle companion , keeping a megaphone as his weapon of option like in the original game , a versatility that makes Cait Sith a personal favorite for managing director Naoki Hamaguchi , he toldScreen Rantin an consultation . A brace of key power for Cait Sith are found on random luckrather than consistent wrong output , so he ’s most appealing as a playable part for those who care to gamble .
4Red XIII Balances Defense & Offense
Collar
A big part of what makes Red XIII stand out in combat is Vengeance Mode , mimicking Cloud ’s setup in give Red a distinct fighting style that he can shift into . Defensive play top executive up the geological fault into Vengeance Mode , which makes playing him a push - twist balance wheel between defense lawyers and offence . This might beFF7 Rebirth ’s best inducement to get good at blocking , as dodging attacks by drift away is the more tempting selection with some other characters .
3Tifa Is A Fast & Furious Fighter
Knuckles
The actual joy of flirt Tifa inFF7 Rebirthcomes from how fast her gameplay is , with nimble movement and ado of blows that make it easy to outmaneuver dull enemy . When this speed is blend with some excellent abilities , she can be great at increasing stumble or only putting the pressure on foes to rent other characters get a window of chance . Her synergy skills can also give her some extra air or help her pulley-block or dodge attacks , and deploy them at the correct time is highly satisfying .
The possibility of Tifa ’s death in FF7 Rebirth has been in discussion ever since the biz ’s announcement . Now , we have a definitive answer .
2Yuffie Has It All In FF7 Rebirth Combat
Shuriken
Yuffie made her debut as a playable remake fictitious character inFF7 remaking : Episode INTERmission , a DLC only useable when playing the secret plan on PS5 or PC . Anyone who ’s playedINTERmissionhas the advantage of having spent time coming to grips with her playstyle , which is more complicated than most of the choice . With a admixture of physical and magical standard onset that can be deploy in melee or at image , Yuffie has a lot going on .
This versatility at long last makes Yuffie shine , as she can be an in force choice to play in almost any conflict , regardless of enemy mobility or resistance . A new slew of synergism acquirement are the cherry red on top , following up on the fact that she introduced the car-mechanic in theINTERmissionDLC .
1Cloud Is A Master Of The Blade
It ’s no surprise that Cloud ’s conflict technique are processed and dynamic , as he remains the default political party loss leader and supporter of the overallFF7 Rebirthexperience . The Buster Sword and likewise oversized alternatives feel impactful in a way that befit their size , but swings still happen at high enough speed to avoid any accompanying feeling of lethargy . Cloud ’s military strength can be further magnify by switching from Operator Mode to Punisher , which trades off mobility for more intense flurries of blow .
FF7 Remakeplayers will already be intimate with some powerful weapon abilities for Cloud that can be get at again inRebirth . Braver transform a limit break from the originalFF7into a systematically ready to hand tool for harm , and Triple Slash can tear through multiple enemies at once . It ’s easy to go with the stream and spend most ofFinal Fantasy 7 Rebirthplaying as Cloud , and it ’s just as easy to have a good time while doing so .
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Final Fantasy 7 Rebirth is the sequel to Final Fantasy 7 Remake and will see Cloud and his friends set off beyond the walls of Midgar to explore the world , bar Sephiroth ’s machinations , and see the human race outside their slum prison . Now that the whispers of fate no longer steer the characters along the pre - destined route limit in the original PlayStation classic Final Fantasy 7 , the heroes ( and villains ) will shape the future . The plot will still chitchat prominent locales and revisit crucial story point , but it will be a more significant departure from the first game from the source material .

Custom image by Katarina Cimbaljevic.

Custom image by Katarina Cimbaljevic.
















