Helldivers 2
Summary
Helldivers 2 ’s new while has been released , bringingimpressive features such as environmental hazardsto the plot . It has , however , introduced several balancing updates for weapons and stratagems , which have been controversial with those who have invest more time into the game .
As reported byGamesRadar , one of the developers at Arrowhead , Alex K , took to theHelldivers 2Discord channel to address these changes . According to Alex K , this plot of ground is " the first round in a never - terminate serial of balance changes " and stated that the team wants to be pellucid regarding their approach to game balance , especially when it comes to weapons and gambit .
With Helldivers 2 ’s host issues mostly fixed , a developer update indicate that an approaching bandage will concentre more on gameplay and balance .

Arrowhead Explained Its Approach To Game Balancing In Helldivers 2
The Studio Knows Players May Feel Like They Are “Being Punished”
Alex K locomote on to state that they knew how disappointing these balance changes may be for those who have expend many minute mastering a particular weapon , saying " I fuck that having your favorite toy nerfed absolutely sucks " . While they speak the actor sentiment that it may " experience like a penalty " for being too good at the game , this is n’t necessarily the case , and is stand for as a path to offer a across-the-board range of arm choices inHelldivers 2where each gun has its own set use and none are seen as being significantly superior . Alex K then implored players " not to liken a change item with its older rendering , but to measure the existing one as it is " before decide on whether it ’s stillworth equip to their loadouts .
Citing the powerful AC-8 Autocannon - which deals a expectant amount of scathe and crop well at mountain chain but requires assistance from other ally , or an ammo knapsack to equilibrise it out - as an exemplar of their philosophy , express that the team does n’t require weapon to be a " no - brainer " option that everyone gravitates towards . According to the player datum , the SG-225 Breaker , RS-422 Railgun , and SH-32 Shield Generator Backpack are the " biggest offenders of that principle " as they have been both exceedingly powerful and versatile , resulting in many players turning to them by default option , and not right tailoring their gameplay tactics . These items have been amended in the young plot to make players better measure the pros and cons of using such items to well complement their item-by-item gameplay approach shot .
Arrowhead ’s title has been extremely successful since its launch on PlayStation 5 and PC , appeal far more players than its predecessors with an impressive concurrent player count on Steam . While these counterbalance changes may be disappointing for players at first , it seems like a fashion to keepHelldivers 2 ’s on-going Galactic War more fresh and exciting over time as it encourages players to develop their maneuver to keep up .

Custom Image by Glenn Bunn
Source : GamesRadar

