Helldivers 2

Summary

Despite the generally positive response ofHelldivers 2 , some aspects of the game ’s monetization have drawn accusations of being pay - to - winnings , on top of the game ’s received $ 40 monetary value tatter . Like many other on-line service games aiming for uninterrupted support and updates , Helldivers 2includes a number of microtransactions that can grant access code to extra in - biz items . Unlike most other games of its type , however , Helldiversoffers items that can have touchable gameplay effects , as oppose to just sell superfluous cosmetics .

Although the gameplay ofHelldivers 2has been encounter with large praise , there are several return currently drag on the plot down - server issue commonly preclude players from have into game , the game can barge in intermittently and unpredictably , andHelldivers 2on PCmakes usage of a controversial anti - cheat program , nProtect GameGuard , which has a poor repute for potentially cause carrying out issues in game . In improver to these trouble , the secret plan ’s conflict liberty chit system of rules and approach to microtransactions have drawn examination , with some going so far as to call the secret plan earnings - to - profits .

Helldivers 2 is just about the near - case scenario for a live - service game , and its show - cease gameplay delivers improbably visceral mo .

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Does Helldivers 2’s Premium Battle Pass Make It Pay-To-Win?

Helldivers 2’s Premium Currency Can Buy Extra Weapons And Armor

However , while it ’s wanton to see why some players might think of the game as pay - to - winnings , in practice , the benefit of paying forHelldivers 2 ’s premium currency , Super Credits , tender negligible advantages . Like many other online secret plan , Helldivers 2has a engagement pass system , with two passes , called Warbonds , that thespian can buy items from using an in - game currency , Medals . Currently , one Warbond is unlocked for free , and another costs 1000 Super Credits - and since both Warbonds volunteer weapons and armor with factual gameplay event , it ’s easy to see weapons being locked behind the premium pass as pay - to - win .

However , there are a few caveats . Although Super Credits are technically a premium currency that player can give extra real money for , they are also grant from the free Warbond and can even be picked up in in - game missions , making them usable for spare , and dedicated players will be capable to save up enough Super Credits for the agiotage Warbonds comparatively apace . Additionally , at the moment , none of the arm or armour offered by the bounty Warbond are significantly more powerfulthan what can be obtained for destitute , and in many cases the free guns are in fact better .

Two of the guns that are currently normally accepted as being the best and most versatile primary weapons in the secret plan are the SG-225 Breaker shotgun and the SMG-37 Defender submachine throttle , both of which are obtained from the standard , free Warbond .

Helldivers From Helldivers 2 With Super Credits.

Custom Image by Katarina Cimbaljevic.

Moreover , the pricing of Super Credits is much fair than what many other online biz offer . Whereas some games have pop out to stick in premium items that cost as much or more than the game itself , the terms of 1000 Super Credits , enough to buy the exchange premium Warbond , is only $ 9.99 in USD , and the grievous bodily harm amount of Super Credits that can be purchased at once is 2100 for $ 19.99 . So , while it ’s understandable to cerebrate that a non - barren game should n’t lock content behind more purchase , Helldivers 2is far from being the worst offender in the diligence .

To unlock young weapons in Helldivers 2 , role player must buy Warbonds using medallion earned from missions or with the Super Credits exchange premium currentness .

Why Helldivers 2 Isn’t Pay-To-Win

It ’s easy to be cynical about microtransactions in games , specially at a time when many game seem to be more aggressively monetized than ever before , and it can be hard to severalise the difference between games that sell microtransactions to support their further ontogeny and those that simply aim to compact as much money as possible from their players . A recent enhancive DLC bundle released forDiablo 4 , for exercise , stimulate controversy for its $ 64.99 toll tatter - more than the price ofDiablo 4itself .

contrast against example like these , the monetization ofHelldivers 2is nowhere near as aggressive- the option to pay for Super Credits is non - intrusive , comparatively inexpensive , and there is n’t presently anything in the secret plan that would n’t ( finally ) be available for players who do n’t pay the extra Johnny Cash . Additionally , unlike other premium conflict passport scheme , Warbonds do n’t expire - alternatively , future Warbonds will exist at the same time as the presently available options , avoiding preying on player FOMO to encourage extra spending .

With this in mind , it could be said thatHelldivers 2has earned itself the benefit of doubtwhen it come to the game ’s monetisation . Despite accusal of being pay - to - profits , thespian who make up for Super Credits to get redundant weapons and armor are only getting them reasonably earlier than everyone else , and the equipment presently offered by the premium Warbond is , at best , a side - grade to the standard weapons and armour . While the situation could change in future updates , it ’s difficult to callHelldivers 2 ’s current monetisation truly make up - to - winnings .

A squad of Helldivers fighting off Terminids from all sides.

Custom Image by Matthew Danielson

Different Weapons from Helldivers 2

Helldivers 2 soldier about to face wave of enemies from Automaton Dropship landing hostile enemies

Custom Image by Matthew Danielson

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Helldivers II

PC Games