Summary

A newfangled dungeon red worm , Dungeonbornehas already become one of the top 50 most wishlisted games onSteamafter being the most - wreak demonstration at Steam ’s Next Fest . Dungeonbornesees participant track down for treasure and struggle terrifying monsters across a serial publication of dungeons in either solo or co - op . The phantasy first - person PvPvE title of respect by developer Mithril Interactive was available to act between February 2 and February 12 .

On theDungeonborneDiscord and in a correspondingSteamblog mail service , a message from Mithril ’s developers thanked those who participated in the game ’s playtest and broke down some of the statistics from the past two weeks . Not only didDungeonborneskyrocket to # 1 on the Next Fest charts and jump from the top 500 to the top 50 most wishlisted games on the platform , butit drew in over 19,000 concurrent player and stumble a peak of 68,000 viewers on Twitch , which the developer described as " an perfectly mindblowing experience " .

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What’s Next For Dungeonborne?

Mithril Interactive Is Taking On Board Player Feedback

Mithril then provided some insight into what ’s next for the game stick with this staggeringly successful playtest , tell that it " has affirmed that [ Mithril ’s ] vision for Dungeonborne is on the right data track . " The studio apartment thank players for their feedback and constructive criticism throughout the demonstration - which was provided during February 9th ’s " Dungeon Critics " effect on Discord - and said that it will use this to address any of the challenges that had been identified , promising that " every piece of feedback will be thoroughly reviewedand combined with data analysis " to direct the future development architectural plan and release strategy forDungeonborne .

Players comparedDungeonborneto anotherdungeon - crawler title , Dark and Darkerthroughout the playtest . As point out byIndieGames , both titles used assets from the Unreal market place . However , the dynamics of the games , in particular the combat , seem different , with many agreeing that killing foe is fair easy inDungeonborne , but that PvP armed combat requires some adjustments and balancing . While there were some unfavorable judgment surrounding how many hackers disrupted the game , or groups teaming up in the Solo player waiter making for an unfair experience , the general ratings were mostly between 7 and 9 , evoke thatDungeonbornewas still very well receive , and with Mithril already occupy on board these criticism , it prognosticate well for the game ’s full launch .

While many are cracking to play a full version ofDungeonbornealready , there ’s currentlyno word on a full release date for the title , with its listing on Steam simply saying " Coming soon " . The developers at Mithril went on to say that after taking a " abbreviated consequence to recharge " , they will resume full growth onDungeonborne . In the meantime , they revealed that once there are material update to deal , the squad will provide " a elaborate roadmap and exciting new teasers " , and promised to " keep the community spirit alive with some fun events " until then .

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Sources : Dungeonborne / Discord , Dungeonborne / Steam , IndieGames , Dungeonborne / YouTube

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